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Shaping Industry Endgames: An Approach to Shaping the Future Even as You Bet on It  
 
  • One of the world's largest makers of semi-conductor chips embedded in automobiles, cell phones, electronics, appliances, among others, wants to migrate into higher value reaches of the industry and the inter-connected products that surround its core business, particularly in software. Of course, it must stretch without abandoning the present arrangement where its revenues and market relationships reside. And then, who knows, the stretch may become too much of a stretch, or the value may shift elsewhere in unanticipated ways.
  • A market-leading pharmaceutical company plans to break into a cozy status quo dominated by three of its competitors with a breakthrough new class of drugs. Can it move the market away from the complex web of physicians, specialists, brand equity and patient loyalty that has locked in around the currently available drugs, and build a new equilibrium around its own?
  • A technology-rich global consumer products player looks at the pipeline of innovations and new products to come over the next ten years and wonders if it can continue to keep the consumers excited and compelled in a product category that is maturing. Moreover, how does it keep them away from the less ambitious, but "good enough" pipeline of a competitor and the no-frills, low-cost alternatives from upstart entrants that are turning the market from being innovation-driven to becoming a commodity, price-driven game?
  • A telecommunications player has bet big on broadband. It is wondering what it would take for the drought to end, for the narrowband status quo to be finally come apart and for the investments to finally pay off. Is there something else, it can do but wait?
  • A leading player in digital imaging ponders its moves as the field of play changes. Some of the changing circumstances are due to market dynamics, while there may be other changes that the player itself could drive by its own market position and a network of partners it could potentially assemble. Which of these levers should it pull on and which direction must the strategy aim for, given that the jury is out on what the imaging industry's future will look like in five years?

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These are only a few of the many questions along these lines we get asked regularly by clients from around the world. There are some common themes running through these questions. In each case, the current equilibrium in the company's market is on the verge of being disrupted either because of moves the company plans to make or because of external market forces—competitive moves, new technologies, evolving consumer needs, or a combination of them all. The direction these companies' markets will take depends on many inter-connected—and possibly fragmented—market participants. In some instances, as in the case, say, with broadband, the status quo has remained steady, and the challenge is to understand how and when it can be disrupted, and who will be left standing when that happens.

In each case, the company's challenge is to shepherd the market to a new, more profitable, equilibrium and a platform for growth beyond that. At times such as this, strategy process is less of the traditional assessment of attractive industries and market segments or a contemplation of distinct core competencies. It is not enough to do the exercise in linear algebra of markets, linking the data on customers, competitors and costs—and then solving for the missing variable in the equation; besides, many sophisticated companies have become quite good at doing the basics, and so have their competitors. At such junctures the company needs an "endgame plan", and a business model that helps it identify the many players involved in the status quo and on the critical path to its desired endgame. The business model provides the economic basis to design the incentives that will orchestrate the behaviors of these players: to figure out ways to motivate them or block them so as to create the market conditions for the endgame.

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Our approach to these issues, Shaping Industry Endgames, is a proprietary process that integrates several different activities: joint hypothesis and idea generation; research and analysis; design of both business models and a plan to achieve the endgame objectives. The scope and duration of the work varies depending on what is needed to make informed choices and take timely action: from a workshop mode to multi-month systematic engagements. At the conclusion of our work, and during the process, the client should expect the following:

  • A clear understanding of the status quo and the resistance points (if any) to change
  • A view of an endgame - a future industry-market scenario the client takes leadership in orchestrating—"qualified" from several alternative paths to the future
  • Levers to activate to get to endgame, including partnerships, M&A, if needed, and the associated business model, and the consequences in terms of reactions from the rest of the market
  • Explicit understanding of the risks and options for managing and shaping them

The typical client for this work values growth and recognizes the high uncertainty on the path to growth, and has at least two out of the following three characteristics:

  • Uses innovative methods, in new technology, new ideas, new marketing, investment and/or product choices, or new processes as key levers for competitive advantage and growth
  • Plays in "complex" markets with multiple inter-connected constituents
  • Plays in industries with high potential for structural changes in: industry structure, technology, evolving customer needs

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